By Jashan Chittesh on
2008-01-19T02:10:00
This will be the last version for a little while, as I will be now beta-testing Unity 2.0.2. It might be that I'll get out the next version only when Unity 2.0.2 is released.
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By Jashan Chittesh on
2008-01-14T23:54:00
I finally got the very first version of Jashan Chittesh's Unity Multiplayer TRaceON with networked multiplayer support online!!!
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By Jashan Chittesh on
2008-01-05T01:06:00
It's been a few days, and I've been rather busy. This is a major update, and I guess you can say that V0.5 is the first version that actually can be considered a "game prototype", while the previous versions were just demos of something to become a game...
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By Jashan Chittesh on
2008-01-01T12:59:00
During the last few weeks and days, I had a few ideas for Jashan Chittesh's Multiplayer Pill Cruncher (JCsUMPC) that I'm writing down so they don't get lost...
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By Jashan Chittesh on
2007-12-31T15:40:00
Around midnight last night, I finished a little 3D 3rd person platform tutorial, and... well... couldn't resist the temptation of finally adding some stuff I've been missing desperately to my first home-grown game...
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By Jashan Chittesh on
2007-12-23T19:34:00
A warm welcome to Aiyanna, my fourth registered user for RaMtiGA. For those interested: Aiyanna also has a very nice blog with a very interesting story about a place called Kyea...
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By Jashan Chittesh on
2007-12-20T00:16:00
There have been quite a few enhancements meanwhile. This blog entry is about V0.2 and V0.3...
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By Jashan Chittesh on
2007-12-19T20:55:00
I've just moved from using Unitron, Unity's integrated code editor, to Visual Studio.NET 2005 for editing code. And, obviously, I've also moved from using JavaScript to C#. There's some tricky issues, but it's getting better. Also, I fixed a bug that occured when using the q and e keys...
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By Jashan Chittesh on
2007-12-17T04:05:00
Sometimes it just flows. Sometimes, not when you want it, or when you expect it. I've spent the last 1 1/2 hours trying to fall asleep. Hm... did I really try to fall asleep? No... not really... I'm full of inspiration, and 2 minutes ago, I decided to put it down into this blog...
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By Jashan Chittesh on
2007-12-15T13:37:00
Yesterday... actually, the day before yesterday after midnight, Mrs. Ariella Shardullah has registered as the third user...
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By Jashan Chittesh on
2007-12-14T16:41:00
About 9 months since I first found out about Unity. About four months since I got my Mac Pro so I could actually use Unity and about 4 hours since getting my VAT-number because it's a business purchase and I don't want to waste some EUR 250,00 on VAT blindly. Now finally, just a few minutes ago, I purchased my own Pro license of Unity.
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By Jashan Chittesh on
2007-12-13T23:17:00
My very first computer game is maturing more and more. By now, I have the first "cycle model" (which I actually created a few weeks ago, Nov 30th). It's probably not the final model, yet, but it looks alright... A little report on progress on my very first real game project...
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By Jashan Chittesh on
2007-12-10T17:10:00
When I was around 8 or 9 years old, my father took one of the computers from his office to our home...
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By Jashan Chittesh on
2007-12-10T13:11:00
I've decided to name the first 10 users that register with this site in the Blog...
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By Jashan Chittesh on
2007-12-08T20:23:00
I've decided to split the history of RaMtiGA into several blog entries, as this is quite a long history that reaches back into my childhood.
The very first time I remember having the idea of creating computer games was a very very long time ago...
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By Jashan Chittesh on
2007-12-08T18:30:00
This is not yet in any way the "final design", but it's something to start with...
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By Jashan Chittesh on
2007-12-08T14:12:00
A few days ago, I downloaded the trial of Unity - the game engine that I will be using for developing RaMtiGA...
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By Jashan Chittesh on
2007-12-04T23:10:00
I've just created the portal for RaMtiGA
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