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      <title><![CDATA[Networking refactored (technical) :-)]]></title>
      <link>http://www.ramtiga.com/Blogs/tabid/72/EntryId/93/Networking-refactored-technical.aspx</link>
      <description><![CDATA[<p>It took its time - but now it's done: Instead of using my homegrown "network filter" that basically sent the message to each player individually and directly (in loops for all kinds ...]]></description>
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