mitmachen! anmelden   Suchen
RaMtiGA - Raising a Middleworld to its Golden Age
RaMtiGA - Raising a Middleworld to its Golden Age: Blog

Smoking sucks. Seriously. If you ever went into a location in which hundreds of people were smoking and the air was soaked with smoke - and you had healthy lungs - … then it won't surprise you that iPad and iPhone are also choking on smoke. It's just way too many ...

Read More »

Now that was a really amazing coincidence: I was playing Traces of Illumination on my iPad while waiting for the very first build for Google Android - and this time, I completed Level 03 in single player mode ...

Read More »

I thought I'd quickly post some results of tests with my iOS builds that I first created yesterday. I'm pretty amazed how well this is working giving that this is the very first time I put Traces of Illumination on mobile devices, and when I first started developing the game, I hadn't considered ...

Read More »

Diversity in Creativity - music, audio-design, modelling, texturing, gui-design, story-design ... oh wait ... read for yourself ...

Read More »

This morning, I showed a friend the new iPad version of Traces of Illumination, and he mentioned that Bullet Time kind of had not so nice associations. Well, it does have pretty nice associations with ...

Read More »

And, surprisingly, it just runs. It doesn't run particularly great (in the startup screen, I get 3 FPS, haha) - but in the actual game, I'm getting around 20FPS which, given that this hasn't really been optimized, yet is quite amazing IMHO. Funny enough, I'm even getting the water effect ...

Read More »

 
Copyright 2008-2009 by Jashan Chittesh   Nutzungsbedingungen   Datenschutzerklärung