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RaMtiGA - Raising a Middleworld to its Golden Age
RaMtiGA - Raising a Middleworld to its Golden Age: Blog
Author: Jashan Chittesh Created: 2008-01-01T14:55:55
This contains general entries that are not specifically related to one game.

This is an announcement of the ProtonMail IndieGoGo-campaign as well as some background information on why the global surveillance state is a real problem in a time where capitalism in its worst form returns ... and some pointers to other ways to secure your online communication and take part in restoring democratic political order (including the MayDayPAC which ends July 4th, 2014, so this is urgent!)

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Learn about Ego, Mind, Mindfulness - and meditation ... in this article I originally wrote as an answer to a question on Quora and cross-posted on Reddit as answer to a related posting. This is just one approach but it might be a nice starting point for people who like to get into meditation or struggle with their current meditation practice. However, keep in mind that meditation is not something you can learn from "The Internet". Find a trustworthy meditation teacher because the guidance of someone who has actually experienced deeper transcendental states in meditation and can teach meditation techniques that lead there is absolutely invaluable.

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Today, I took a rather major step towards releasing Traces of Illumination: I had an appointment with my notary and registered my game company: narayana games. The full legal name is a bit cumbersome for now, but eventually ...

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For many games, in particular multiplayer games, one of the most customer-friendly approaches to monetizing those games is by implementing microtransactions. In recent years, free-to-play has become particularly popular: Playing the game is free but you can buy in-game items for a little money ... read more to find out why Bitcoin might be a great alternative to existing payment methods like PayPal or credit cards.

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Yesterday, I saw the iCloud announcement in the Apple WWDC Keynote. At first, I wasn't too interested because IMHO, cloud services are kind of over-hyped. However, iCloud does look really promising. It could be a game changer. The question is only: For better or worse. Personally, I won't use it unless I know for sure that they do their best to protect my privacy ... so ... inspired by the keynote I thought about what would make me feel like my privacy is properly handled by iCloud.

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Optimizations of Traces of Illumination are progressing nicely: I've completely redesigned Level 02 - The Square and took it down from 72 objects, 11354 verts and 21611 polygons to 9 objects, 1830 verts and 1299 polygons ... This posting, however, is on the subject of time and money ...

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What's that? Everyone's crazy with christmas and I write about a Unity workshop? Well, it's been a busy week so blogging had to wait until I had time ... which is ... NOW! ... so, anyways, here we go ...

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UT has now officially announced Unity 2.5, which will also be available for Windows.

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Wait a minute ... no, this is still not about the news of Traces of Illumination. Right: Right after Unite 2008, I was on a 12-day intensive meditation experiential seminar. That was a pretty great experience with many hours of deep meditations every day ...

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The Unite 2008 Conference

October 22-24, 2008
Copenhagen, Denmark

... ;-)

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Oh well, it's been a really long time since I last posted to my Blog. My sincere apologies to everyone who's been waiting ... and waiting ... and waiting patiently ...

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Today, two cool things happened: I've got my bank account at the GLS Bank which is the account I'll be using for all money-related issues for all upcoming games, starting with TRaceON - and I've received a chair I had ordered which will hopefully save my back...

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Wonderful news: Unity 2.1 is out! For details, see ...

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Exciting news from Unity Technologies: They will support the iPhone. That's very exciting news for me....

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This blog entry may at first seem completely unrelated to this site. After all, this site is about computer games, isn't it? Well, it is related. And it's a rather significant relation. Read for yourself...

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Yeah - it took me a little while to take that step, but I'm getting more and more into a professional development process here for my own game.

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About 9 months since I first found out about Unity. About four months since I got my Mac Pro so I could actually use Unity and about 4 hours since getting my VAT-number because it's a business purchase and I don't want to waste some EUR 250,00 on VAT blindly. Now finally, just a few minutes ago, I purchased my own Pro license of Unity.

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A few days ago, I downloaded the trial of Unity - the game engine that I will be using for developing RaMtiGA...

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